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Painkiller Black Edition includes the expansion pack Battle Out of Hell, featuring 10 additional single-player levels and many new villains. Gothic Story, Frantic Gameplay.
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Follow Related Subreddits. (I rewrited the post because it was going too far into experimentations) So if you guys know this game, you probably already faced the 60 Hz fullscreen lock problem. I just recently discovered 2 very interesting things! Didn't test it on AMD though, but since it is an Nvidia reddit, well.:) It is on Windows 10 Creator: First, the 60 Hz fullscreen lock problem is due to one thing: MSAA, the antialiasing option available in the game's menu. If your monitor is running desktop overclocked higher refreshrate (like 75Hz or more) it will lock to native (60Hz in my case), but there is a way to bypass this, and even do a lot more!!! Put your game in compatibility mode for Windows 8, and the game will run borderless windowed with some kind of fast v-sync in effect!!
Even if your nvidia options are set to default! This is not even a joke! 700 FPS no tearing high framerate (on my GTX 1060, so the mouse feels as responsive as possible) I can't believe it works lol! Super responsive no tearing high framerate and refreshrate borderless Painkiller black edition maxed out with 4xMSAA! (don't put it a 6 it doesn't work). EDIT: DAMN I knew it was too good to be true, the framepacing isn't correct, nothing gamebraking really and a far cry from the heavy tearing or lags traditionnal Vsync does on this game but still.
Since RivaTuner doesn't seem to be able to hook on the process, I will see if I can't get RivaTuner to work at 150 FPS lock instead of nvidia framerate limiter, I usually get better results like this. EDIT 2: And indeed I have, the results are good and the mouse feels responsive, but very rarely, the game stutters at occasion, I know it is a very common problem with DX9 games running windowed. So I guess theres two options, either you run the game with the windows 8 compatibility mode trick at stupidly high framerates with or without a lock (depending on how much you are sensitive to framepacing), or you run the game normal but with ingame MSAA disabled (but you can totally enable it outside in drivers), in this mode I wouldn't recomment v-sync since it introduces the melee hit lag problem. You can enable Pascal's Fast V-Sync and it works, but it kind of introduces the same problems than the retrocompatibility mode, occasional stutters.